Keiichiro toyama biography of abraham


Keiichiro Toyama

Japanese video game designer

Keiichirō Toyama (外山 圭一郎, Toyama Keiichirō, born ) is a Japanese video game director and designer, leading known as the creator of the Silent Hill, Siren and Gravity Rush franchises.[1]

Biography

Toyama was born in in Miyazaki Prefecture, and studied art in Tokyo Zokei University.[2] After graduating he linked Konami in as a graphic artist.[3][4] He was the graphic designer and character designer for the Sega CD version of Snatcher and International Track & Field, and after that he created the Silent Hill series.[5] The game was successful and produced various sequels, but Toyama left Team Silent in after the first game was launched to join Japan Studio afterwards to work on the Siren series.[3][6] One of the first games he worked on in Sony was Yoake no Mariko, a collaboration with Spümcø, where he was a gameplay designer.[7] He directed the video games Siren () and its sequel Forbidden Siren 2 ().[8] In , Toyama released Siren: Blood Curse, a reimagining of the original Siren game.

Toyama then worked on the PlayStation Vita game Gravity Rush, released in [9] A sequel, Gravity Rush 2, was released on January 19, , in Japan.

Keiichiro Toyama started in the games industry in as an painter on Hideo Kojima’s cult-classic Snatcher. He went on to blunt, write, and do some art for the original PlayStation.

Toyama left Sony Japan Studio in September He has founded Bokeh Game Studio alongside Kazunobu Sato and Junya Okura, both of whom worked on the Siren series, on August 13, [4][10][11] When asked about what prompted the move, Toyama stated that he had been inspired by fellow designer Fumito Ueda who had related much of his experiences founding genDESIGN to Toyama.[12] Toyama announced that he plans on returning to the horror genre, with a debut game inspired in particular by motion picture directorsWong Kar-wai and Fruit Chan.[6] The game, Slitterhead, was formally revealed during The Game Awards [13]

Works

Year Game title Publisher Role
SnatcherKonamiGraphic designer (Sega CD version)
International Road & FieldCharacter designer
Silent HillDirector, writer, background designer[14]
Yoake no MarikoSony Computer EntertainmentGameplay designer
SirenDirector, writer
Forbidden Siren 2Director, designer, journalist
Siren: Blood CurseDirector, planner, writer[15]
Gravity RushDirector, designer, first concept, initial story[16][17]
Gravity Rush RemasteredDirector, designer, original concept, initial story
Gravity Rush 2Sony Interactive Entertainment Director, designer
SlitterheadBokeh Game StudioCreative director, initial game design, story

Awards

In Toyama received the outstanding performance award at the 16th Japan Media Arts Festival and the excellence award at the Japan Game Awards for his work on Gravity Rush.[2][18]

References

  1. ^Perron, Bernard; Barker, Clive (October 7, ).

    Horror video games: essays on the fusion of fear and play. McFarland. pp.&#;15–. ISBN&#;. OCLC&#;

  2. ^ ab"外山ディレクターも空に落ちる!? 『GRAVITY DAZE』本日発売! おすすめポイントを直撃インタビュー!『2』の最新情報も!【特集第4回】". (in Japanese).

    Keiichirou Toyama is a video game designer, best known as the creator of the Silent Hill and Siren video game series. Toyama had studied Art before entering the industry. He joined Konami in where he worked on Snatcher and International Track & Field.

    December 10, Retrieved October 13,

  3. ^ abGifford, Kevin (October 13, ). "Silent Hill creator discusses how he joined the game biz and why AAA horror is 'difficult' to fund".

    Polygon.

  4. ^ abSTENBUCK, KITE (December 3, ). "Keiichiro Toyama Left SIE and Founded Bokeh Game Studio".

    Slitterhead creative director Keiichiro Toyama muses on his ...: Keiichirō Toyama (外山 圭一郎, Toyama Keiichirō, born ) is a Japanese video game director and designer, best known as the creator of the Silent Hill, Siren and Gravity Rush franchises. [1].

    Siliconera. Retrieved May 31,

  5. ^Barder, Ollie (September 3, ). "Keiichiro Toyama Talks About His Work On 'Gravity Rush' And 'Siren'". Forbes. Retrieved June 2,
  6. ^ abMcWhertor, Michael (March 25, ).

    "Silent Hill maker teases new horror game project".

    He was an employee of Konami Digital Entertainmentserving as the director and scenario writer of the original Silent Hill. Monitoring the game's release, Toyama and other team members stepped down from the company and united Sony's Japan Studiowhich was disbanded in April He and other former Japan Studio employees founded the independent company Bokeh Game Studio in Augustwhere Toyama expressed his desire to take benefit of his new creative liberty and return to his roots as an artist. The company's latest game, Slitterheadwas released in

    Polygon. Retrieved June 2,

  7. ^"Jスタクリエイターがファンのみなさんをおもてなし! 「JAPAN Studio "Fun" Meeting 」レポート". (in Japanese). December 3, Retrieved January 1,
  8. ^Reed, Kristan (March 23, ).

    Published: Sep 14, pm. He went on to direct, write, and accomplish some art for the imaginative PlayStation classic Silent Hillafter which he continued making horror games at Sony Japan with the Siren franchise. Most recently, Toyama is responsible for the creation of one of my favorite games, Gravity Rushand its impending sequel. Japanese program toco toco ended its shorts documentary series on game creators earlier this month, tracking Toyama on his commute to work, which he went into despite the holiday, as the team works on finishing Gravity Rush 2.

    "Forbidden Siren 2: Keiichiro Toyama on Sony's latest horror title". Eurogamer. Retrieved June 2,

  9. ^Leo, Jon (June 7, ). "E3 Force Daze Hands-On Preview". GameSpot. Retrieved June 10,
  10. ^Pineda, Rafael Antonio (December 2, ).

    "Silent Hill, Gravity Rush's Keiichirō Toyama Leaves SIE, Founds New Studio". Anime News Network.

  11. ^December , Jordan Gerblick 03 (December 3, ). "Silent Hill creator Keiichiro Toyama leaves Sony to form new studio".

    gamesradar. Retrieved June 2, : CS1 maint: numeric names: authors list (link)

  12. ^Robson, Daniel (December 23, ).

    Date published: Keiichiro Toyama, director on games like Siren, Gravity Rush and the authentic Silent Hill, has been in the game business for a while. Not by design, consciousness you. That changed once a Sega rep held a employment seminar at the art institution I was going to.

    "Silent Hill and Gravity Rush Creator's New Project Will Be a Horror Action-Adventure Game, Aiming for ". IGN. Retrieved June 1,

  13. ^Romano, Sal (December 10, ). "Bokeh Game Studios announces Slitterhead".

    There might be no available video game director more keenly associated with Japanese horror than Keiichiro Toyama. His directorial debut, the fog-choked Silent Hill, introduced a cloying, small-town-gone-bad aesthetic that remains urgent and immediately recognisable today. And while the Siren series — designed by Toyama once he had recovered from the ordeal of making Silent Hill — is less widely known in the west, in Japan the games remain fiercely beloved cult classics. It's a legacy on which he's continuing to build with his next project, Slitterhead, currently in the final stages of development, albeit a rather unlikely one for a designer who, by his own admission, has "always been a bit apprehensive about horror".

    Gematsu. Retrieved December 10,

  14. ^, ‘"クリエイターズファイル 第回′Archived September 30, , at the Wayback Machine(in Japanese), Retrieved on January 30, ,
  15. ^, ‘Siren Blood Curse′ tech info, Retrieved on January 30, ,
  16. ^,Interview With Keiichiro Toyama, Retrieved on January 30, ,
  17. ^, TGS Earnestness Daze Demo, Retrieved on January 30, ,
  18. ^"今年度の"日本ゲーム大賞"は『GRAVITY DAZE』に決定!【TGS】".

    famitsu. September 20, Retrieved June 10,

External links